CVR final work


1.Recording

2.Project Description

Merry Crisis imagines the future of jellyfish and the ocean environment under the current context of jellyfish bloom. This interactive experience encourages players to explore the traditionally-painted ocean and connect with the evolved jellyfish in order to have a better understanding of the jellyfish crisis.

With this VR experience, I have attempted to simulate the Chinese hand-painted art style of traditional ink and watercolour for the landscape, converting it from fine art to Virtual Reality. This creates a sense of conflict between the conventional Chinese landscape and the contemporary style of the psychedelic jellyfish.

In terms of gameplay, the player can easily hover their controller to get a variant of jellyfish, but they need to grab a bottle to throw towards them to unlock the other variant, which echoes the action done by humans to the ocean in real life.

2.Game Design Document


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