Week 13 CVR Summary


#1 VR PROJECT UPDATE

a. UI Scene Coded

I’ve built Starting Menu Scene, Pause UI Menu and Tutorial Scene, which can jump back and forth.

But I cannot call a menu in my main scene right now, so I cannot display my pause menu. I have no idea how to solve it now, I cannot use menu/start or any button from xr controller to activate the menu.

b.Move, Turning & Jump Coded

I’ve implemented moving, turning and jumping functions, but I met some issues regarding jumping. I can only jump after moving, and I cannot jump whenever I press the button, I can only jump after several times button pressing.

c.Level Design/Terrain

Mesh Collider added

It was occurring the issue that when I use my imported models, it will lack the collide detection.

But I still need to adjust the scenes. (to set a boundary to prevent the play from jumping out of my scene)

d.Interaction – Change Materials Function Tested

When the player uses ray to hover over Jellyfish, it will change the texture and uses the grip button to select, it will glow.

But I met the problem that I cannot set priority between hover and select, I want the glow material will be fixed when it’s selected though the hover exit.

e.Interaction – Vehicle researched

I want to set the jellyfish as a vehicle, so the player can ‘drive’ jellyfish.

But when I look for some tutorials, found it tough to implement right now.

#2 VR PROJECT FOLLOW-UP WORK

1. UI work

a.Menu display function issue

b.UI elements visual styles

c.Tutorial Scene Image

2.Interaction

a.Change Material Function

b.vehicle function

3.Level Design

a.Scene B

b.Transition between Scene A and B


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